top of page

YEAR
2023 - 2024
ROLE
UI/UX DESIGNER
TEAM
XR GAMES
PLATFORM
PLAYSTATION VR 2, META QUEST 2
SOFTWARE USED
ADOBE ILLUSTRATOR, FIGMA
OVERVIEW - HUD UI
Responsibilities of various HUD features were shared between the UI Design team. I supported the features below, taking into consideration the balance of information, user experience and immersion that VR players would expect.
Following the established visual direction for the project, my goal was to make things clear as possible using colour independent design and unique shapes.

Interaction and pick up UI

Grenade Timer UI

Health and stamina UI polish, initial design by Senior Designer

When incapacitated, players can open their satchel to use items for revival

Gathering point UI, used in co-op mode
bottom of page