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YEAR
2024
ROLE
UI/UX DESIGNER
TEAM
XR GAMES
PLATFORM
PLAYSTATION VR 2, META QUEST 2
SOFTWARE USED
ADOBE ILLUSTRATOR, FIGMA
OVERVIEW - ICONS
I had ownership over most icons in Starship Troopers Continuum. A key challenge was making sure that all icons were legible when viewed through the VR headsets with their limited resolutions.
For the perk Icons, it was important to make them memorable at a glance. By making use of visual motifs I was able to create iconography that represented 2 or more effects and variables in a single icon helping to build cohesion when player's applied them to their characters.
Perk Icons 1 of 2
Perk Icons 2 of 2
Perk Icons in equipment screen
Primary, secondary and throwable weapon icons

Weapon icons in store and character select screens
Achievement Icons 1 of 2
Achievement Icons 2 of 2
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