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YEAR
2024
ROLE
UI/UX DESIGNER
TEAM
XR GAMES
PLATFORM
PLAYSTATION VR 2, META QUEST 2
SOFTWARE USED
ADOBE PHOTOSHOP, AFTEREFFECTS, FIGMA
OVERVIEW - HUD UI

In Starship Troopers Continuum, 30 years had past since the original film and the war against the bugs has become an economy in of itself.

Troopers are supported by a helmet that displays critical mission info so the UI needed to look as though it was being projected as holograms.  Using a limited colour pallet, bold icons and simple shapes helped bridge that time gap to feel like a natural progression of the tech seen in the film.

SST - HUD 1.png

Total ammo counters and Pop-up notifications

SST - HUD Rank.jpg

Rank up pop-up, displaying rewards

Rank Up UI Animation

Handscan Animation.gif

Hand Scanner Animation

SST - Weapon States.jpg

Weapon Ammo Counter

SST - Turret States.jpg

Turret state display

SST - Waypoint icons.jpg

Waypoint Icons

© 2026 by Ken McFarlane UI / UX Design

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